
Off Them
A downloadable game for Windows and Android
OFF THEM is a FICTIONAL mass shooting game set in a completely made up world, country and city. You play as the shooter in this fictional environment - It's purely a work of fiction and is not inspired by any tragedy or real life events.
We, do not condone or glorify, support any real life tragedies, harmful acts, violence. The game has no connection to any ideology or real incident, it is just a fictional project.
Visit our website to join our socials; off-them-studios.netlify.app
Install instructions
LAPTOP/PC USERS: Extract the folder given to you, then run the exe by double clicking on it.
MOBILE: idk





Comments
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please can someone add a Flammenwerfer 35 to the game please and make it a 1 shot weapon as it Attendedt and the range of the weapon is 30 meters (98 feet) please there is not a lot of games what makes the flamethrower good or historical or they don't add it ok thanks for your time creator the game is a masterpiece and keep it up
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It's not working for me can somebody help
The game is really cool, I've been having a lot of fun with it for about 3 days since I discovered it.
I just wanted to make a suggestion: when I shoot an NPC, some other NPCs that weren't in my line of fire also fall to the ground even though I didn't shoot them.
Add bladed weapons (Knives, Sword, Bayonet, etc)
And i was thinking in work with the art of ur game, if u want :)
Contact me in dm
Will developers add penetration effects to bullets fired by players? Many obstacles in the game map cannot be penetrated by bullets, which affects a small part of the gaming experience
i luv this
devs are all tcc larps lol
y'all know if there's any other games similar to this one? im loving it but i'd like to have some variety with games. thanks!
You'd probably like "Morimiya middle school shooting" if you like this one
Hello developers!
I’ve completed all 6 endings in "Off Them". First of all, thank you for the game — the protagonist's design and atmosphere are fantastic. I've really engaged with the systems and want to help improve the project with some constructive feedback.
1. Major Bug: Ending 6/6 ("They are dead...") only works on one map
· What I did: Completely cleared the "Supermarket" map (civilians -> police -> SWAT). The ending triggered correctly, showing the final text and screen.
· The Problem: On the "School", "Office", and "Airport" maps, after killing all enemies, the game does not end. The player is left standing on an empty map; the ending trigger fails to activate. The issue might be in the scripts or not all enemies being flagged as "killed" for the trigger.
2. Critical Issues with Optimization and Controls
· Optimization: On the aforementioned maps ("School", "Office", "Airport"), there are severe lag and FPS drops, even with the minimum number of NPCs. The "Supermarket" and "Parking" maps run much better. The problem is likely in the geometry or lighting of those specific locations.
· Sniper Mode Controls: When zooming in and out of the scope, the mouse sensitivity often resets or becomes very low and does not return to normal. This completely breaks the gameplay of this mode.
3. Suggestions for Balance and Gameplay
· Civilian AI: They are currently too passive. It would be great if they could more actively run away, hide, or even (rarely) try to fight back when they see weapons or corpses. This would add more dynamism.
· SWAT / Police AI: The AI is smart, but its accuracy and damage feel like "artificial difficulty". They can kill in 3-4 shots even when the player can't see them. I suggest a slight nerf to their accuracy at long range or a slight increase in their reaction time to give the player more room for tactics rather than relying on luck.
Summary:
The game has huge potential. The design, concept, and art direction are top-notch. Fixing these technical issues and tweaking the balance would make this a truly hardcore and atmospheric project.
Thank you for your attention and for your work. I'll be following the updates!
Hey, thanks a lot for taking the time to write all this. We really appreciate players who dive deep into the game and help us spot the things we miss.
1. Ending 6/6 bug
We’ve already added this to our priority list. You’re right — the trigger only fires properly on Supermarket, and it looks like some NPCs on School, Office, and Airport aren’t being registered as cleared. We’ll go through the scripts on each map and fix the kill-flags and trigger logic.
2. Optimization + sniper controls
The FPS drops on those maps are known issues and most likely tied to heavy geometry and lighting. We’ll be doing a pass to clean that up so the maps run closer to Supermarket and the Parking Lot.
For the sniper mode sensitivity problem, that’s fully acknowledged. The scope zoom shouldn’t reset your mouse sensitivity at all, so we’re reworking how the camera and input handlers behave.
3. AI and balance
Your suggestions make sense.
– Civilians: We agree they should react more aggressively and dynamically instead of freezing or jogging slowly.
– Police/SWAT: Their accuracy at long range is getting tuned. They should still be challenging, but not laser accurate to the point where it feels unfair.
Thanks again for the feedback and for playing through all the endings. It really helps us improve the game. Updates are on the way, and we hope the next versions feel smoother and more balanced.
La quiero instalar y dice que no es compatible con mi teléfono, ¿alguna solución?
Is this game safe? Im afraid to download any malware or viruses, i just dont trust apks on this app
the game is safe
fast check status: true